qoq lo'
1: DanoHmeH elements elements visual perception, proximity, chuq, DaH nobvam Hot surroundings wIqelchugh sensation, Hot, contact-Segh noch joH rop QI'yaH-contact-Segh noch Dapvetlh, 'ej Sov. laH lo' be'ghomDaq maw'be'taH equivalent Human facial features such as mIn, ghIch, teS, functionality, such as mIllogh qonwI', ghItlhvam noch, ultrasonic lIngwI', 'uD, conductive rubber, piezoelectric 'ay', pneumatic 'ay', boch chemvaH Ho'Du' jej 'ej latlh electrical 'ay' chav. 2: ghotvetlhDaq SoQHommey, external action; ghotvetlhDaq elements trackless mobile mechanism, such as yav, letlh, tlhoy', letlh, ramps 'ej terrain latlh QatlhwI' ma' nIS val qoq. rutlh, ghoch laH lo' Qap, sucker, jejlaw' cushion lom naQ vIH qamDu'. pa' campaign mIw real-time SeH vIH mechanism, wej neH position position 'ej hybrid SeH, Flex rate SeH, etc. 3 raD SeH 'ach je SeH, vaj DaH nobvam 'oH: elements pagh. ghaH according to elements De' 'e' nuq action; pagh elements qoq ngaQHa'moHwI'mey qaStaHvIS wej elements, 'ach je 'ut elements nob qoq. layerteS logical poj, vumnIS yabraj 'ej latlh aspects intelligence activities DaH nobvam elements Qub. intelligence tlhe' activity maw'be'taH De' mIw 'ej De'wI' 'elbogh Hech mIw naQ. val qoq pa' aspect perception, pagh, comprehensive, Human HablI' pat, wej rur nuvpu' tu'lu'bej. val qoq quot tI brainquot fairly vaj Hach 'oH;. yIntagh jIHMej neH yab De'wI' central, direct contact, yIn nuvpu' 'Iv 'oH Qap ghaj De'wI'. rav potlh 'e' laH arranged qabwIj De'wI' according to ngoQ. because of ghu'vam, qoq qoq real maqarmeH naH jajmeymaj chaq, qatlh Sar Hoch.




